Index
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S
 scope
 select
 setAutomaticRepaint
 setConnector, Connection
 setDefaultScope
 setDetachable, Connection
 setDragAllowedWhenFull, Endpoint
 setDraggable
 setElement, Endpoint
 setEnabled, Endpoint
 setHover
 setHoverPaintStyle
 setId
 setIdChanged
 setImage, Endpoints.Image
 setLabel
 setPaintStyle
 setParameter
 setRenderMode
 setRepaintFunction
 setSourceEnabled
 setStyle, Endpoint
 setSuspendDrawing
 setTargetEnabled
 setVisible, Endpoint
 show
 showOverlay
 sizeCanvas
 sourceId, Connection
 StateMachine constructor, Overlays.Label
T
 targetId, Connection
 toggleDraggable
 toggleSourceEnabled
 toggleTargetEnabled
 toggleVisible
U
 unload
 unmakeEverySource
 unmakeEveryTarget
 unmakeSource
 unmakeTarget
Optional scope descriptor for the connection.
Scope descriptor for this Endpoint.
this.select = function(params)
Selects a set of Connections, using the filter options from the getConnections method, and returns an object that allows you to perform an operation on all of the Connections at once.
Sets/unsets automatic repaint on window resize.
this.setConnector = function(connector,
doNotRepaint)
this.setDefaultScope = function(scope)
Sets the default scope for Connections and Endpoints.
this.setDetachable = function(detachable)
Sets whether or not this connection is detachable.
this.setDragAllowedWhenFull = function(allowed)
Sets whether or not connections can be dragged from this Endpoint once it is full.
Sets whether or not a given element is draggable, regardless of what any jsPlumb command may request.
this.setElement = function(el)
Sets the DOM element this Endpoint is attached to.
this.setEnabled = function(e)
Sets whether or not the Endpoint is enabled for drag/drop connections.
Sets/unsets the hover state of this Connection.
Sets/unsets the hover state of this Endpoint.
Sets the paint style to use when the mouse is hovering over the Connection.
Sets the paint style to use when the mouse is hovering over the Endpoint.
this.setId = function(el,
newId,
doNotSetAttribute)
Changes the id of some element, adjusting all connections and endpoints
this.setIdChanged = function(oldId,
newId)
Notify jsPlumb that the element with oldId has had its id changed to newId.
_endpoint.setImage = function(img,
onload)
Sets the Image to use in this Endpoint.
this.setLabel = function(l)
Sets the Connection’s label.
this.setLabel = function(l)
sets the label’s, um, label.
Sets the Connection’s paint style and then repaints the Connection.
Sets the Endpoint’s paint style and then repaints the Endpoint.
Sets the named parameter to the given value.
Sets the named parameter to the given value.
this.setRenderMode = function(mode)
Sets render mode: jsPlumb.CANVAS, jsPlumb.SVG or jsPlumb.VML.
this.setRepaintFunction = function(f)
Sets the function to fire when the window size has changed and a repaint was fired.
this.setSourceEnabled = function(el,
state)
Sets the enabled state of one or more elements that were previously made a connection source with the makeSource method.
Sets the paint style of the Endpoint.
Suspends drawing operations.
this.setTargetEnabled = function(el,
state)
Sets the enabled state of one or more elements that were previously made a connection target with the makeTarget method.
this.setVisible = function(v,
doNotChangeConnections,
doNotNotifyOtherEndpoint)
Sets whether or not the Endpoint is currently visible.
this.show = function(el,
changeEndpoints)
Sets an element’s connections to be visible.
this.showOverlay = function(id)
Shows the overlay specified by the given id.
this.sizeCanvas = function(canvas,
x,
y,
w,
h)
Helper to size a canvas.
Id of the source element in the connection.
Id of the target element in the connection.
Toggles draggability (sic?)
this.toggleSourceEnabled = function(el)
Toggles the source enabled state of the given element or elements.
this.toggleTargetEnabled = function(el)
Toggles the target enabled state of the given element or elements.
Toggles visibility of an element’s Connections.
this.unload = function()
Unloads jsPlumb, deleting all storage.
this.unmakeEverySource = function()
Resets all elements in this instance of jsPlumb so that none of them are connection sources.
this.unmakeEveryTarget = function()
Resets all elements in this instance of jsPlumb so that none of them are connection targets.
this.unmakeSource = function(el,
doNotClearArrays)
Sets the given element to no longer be a connection source.
this.unmakeTarget = function(el,
doNotClearArrays)
Sets the given element to no longer be a connection target.
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